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Thread: iRacing has resurfaced....

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    Default iRacing has resurfaced....

    From the news page at their new website at http://www.iracing.com :

    iRacing.com Introduces Next-Generation Training Tool for Racers: Simracing Highlighted as Foundation for Newest Branch of Motorsport

    BEDFORD, MASS. (18 July 2006) ? Several recent race winners in the NASCAR Nextel Cup Series have attributed their success, in part, to time spent driving the NASCAR Racing: 2003 Season racing simulation. According to Dave Kaemmer, creator of NR2003, those professional drivers, and racers of all types, will soon have access to a much better training tool ? and to a whole new branch of competition.

    "The fact that professionals are still using what we created a number of years ago to prepare for races is really gratifying," said Kaemmer, who partnered with John Henry, principal owner of the Boston Red Sox, two years ago to found iRacing.com Motorsport Simulations. "We're pleased that it's withstood the test of time, but what we're working on now is even more sophisticated. It'll be far more accurate and as relevant and valid as on-track testing when real-world racers prepare for competition."

    Kaemmer's comments coincide with the launch of iRacing.com's new Web site. The new site details an online racing service with unparalleled accuracy and realism not only in the driving experience but also in its organization. iRacing.com will feature ladders for advancement through the different disciplines of motorsport based on the type of track (e.g., oval vs. road course) and the type of car (e.g., stockcars, sports cars, open-wheel formula cars).

    iRacing.com subscribers will start with an interactive and instructive racing school, earning a novice racing license. They may then test to further acclimate to cars and tracks and, when they are ready, enter and compete in complete racing series. Just as in real-world racing, members will earn higher-level competition licenses as their experience grows, progressing up the talent ladders as far as their desire and skill can take them.

    "The simulation is a foundation on which we hope to grow the newest branch of motorsport," said Henry, chairman and founder of John W. Henry & Co., Inc., and a leading investment manager in the futures industry. "Simracing, or real-time online racing, is an emerging sport consisting of a relatively small community of die-hard simracers. I count myself as one, as do a number of real-world professional racers. We compete using various software packages, including NASCAR 2003. iRacing.com's goal is to combine the best possible simulation experience with a logical and fair organizational structure, so that we can advance the sport by attracting more real-world racers and racing enthusiasts."

    Kaemmer, Henry and their small team of experienced racers and engineers based outside of Boston envision simracing becoming a mainstream form of motorsport, attracting participants of all skill levels, as well as spectators and sponsors.

    "We also foresee a time in the not-too-distant future when simracing will include professional competition," said Brett Roubinek, iRacing.com vice president of marketing and a 20-year veteran of road racing and NASCAR regional racing. "Technology has progressed to a point where the lines between television-based entertainment and Internet-based content are blurring. Video gaming is already a spectator activity with tournaments, televised awards shows and live webcasts. We expect simracing will follow the same trend."

    About iRacing.com
    iRacing.com Motorsport Simulations, headquartered in Bedford, MA, was founded in September of 2004 by David Kaemmer, co-founder of Papyrus Racing Games, and John Henry, principal owner of the Boston Red Sox. iRacing.com's mission is to create the world's most authentic, most sophisticated, most accurate PC-based racing simulations and advance a new branch of motorsport ? known as simracing ? through globally sanctioned, real-time, online competition.

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    davidan is online now David Anderson
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    We'll see!
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    I wonder what they are going to charge?

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    jrowland96 Guest

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    Quote Originally Posted by Rob Lowe
    I wonder what they are going to charge?
    They're going to PAY us to race... we'll be "professionals"

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    davidan is online now David Anderson
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    Good one John!!!!: )
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    ROFL!!! But, you have to mention their name first in Winner's Circle interviews and wear their hat for the first picture before doing the hat dance!!!

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    A.Ulleri is offline Junior Member
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    My take is that it's going to be the same type of payment method as MMOs. Buy the game 49.99$ and monthly payments in the 19.99$ range...just a guess.

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    Interesting idea Alex....didn't think of doing it that way. I just always pictured it being a one-time cost of $2500.00 or something absurd so that only racing teams and baseball team owners could afford it!

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